Understanding Game Playing Preferences

Authors

  • Cecilia M Curlango Universidad Autónoma de Baja California, Facultad de Ingeniería Mexicali
  • Jorge Eduardo Ibarra Universidad Autónoma de Baja California, Facultad de Ingeniería Mexicali
  • Gloria Etelbina Chávez Universidad Autónoma de Baja California, Facultad de Ingeniería Mexicali
  • María Luisa González Universidad Autónoma de Baja California, Facultad de Ingeniería Mexicali
  • Linda Eugenia Arredondo Universidad Autónoma de Baja California, Facultad de Ingeniería Mexicali
  • Marcela D Rodríguez Universidad Autónoma de Baja California, Facultad de Ingeniería Mexicali

DOI:

https://doi.org/10.19153/cleiej.17.3.9

Abstract

This paper presents the results of a study made with university students to determine the types of video games that they play, the platforms they use to play, and what motivates them to play or stop playing games. The study results distinguish among genders in order to be able to design appropriate teaching strategies which appeal to both genders. This work was done as part of a larger study whose aim is to both attract and retain students to the computer-engineering program.

Author Biography

Cecilia M Curlango, Universidad Autónoma de Baja California, Facultad de Ingeniería Mexicali

 

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Published

2014-12-01