Requirements Game: Teaching Software Project Management

Authors

  • Carlos M. Zapata J. Universidad Nacional de Colombia, Facultad de Minas, Escuela de Sistemas,
  • Gabriel Awad-Aubad Universidad Nacional de Colombia, Facultad de Minas

DOI:

https://doi.org/10.19153/cleiej.10.1.3

Keywords:

Teaching and Learning Support Environments, Teaching Methodologies, Software Project Management, Learning by games

Abstract

Several business areas, like Management and Negotiation, have used games like a didactic way to simulate world reality, to introduce students to the day-to-day generated problems, and to extract from the application of games, concrete learning for theoretical knowledge securing. In this paper we present “Requirements Game”, a practical way to simulate software development conditions in a competitive environment similar to real life. This game has been played by several groups of students from Facultad de Minas, Universidad Nacional de Colombia, and this paper summarizes the results from this experience.

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Published

2007-06-01