Requirements Game: Teaching Software Project Management
DOI:
https://doi.org/10.19153/cleiej.10.1.3Keywords:
Teaching and Learning Support Environments, Teaching Methodologies, Software Project Management, Learning by gamesAbstract
Several business areas, like Management and Negotiation, have used games like a didactic way to simulate world reality, to introduce students to the day-to-day generated problems, and to extract from the application of games, concrete learning for theoretical knowledge securing. In this paper we present “Requirements Game”, a practical way to simulate software development conditions in a competitive environment similar to real life. This game has been played by several groups of students from Facultad de Minas, Universidad Nacional de Colombia, and this paper summarizes the results from this experience.
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